No, seriously. Want to introduce yourself and say a bit about what you do, or maybe include a link to a portfolio? Or is that too weird? I don’t know about you but I hate those name tags at parties. Then again, how else are we going to learn about each other?

I’m a Industrial Design student at Northumbria University and I’m here as I read your article on Core77 and found it interesting – especially the video.
I’m an Industrial Design student at TUDelft and I’m interested on how we can connect mavens/experts on energy conservation with “normal” people in order to empower them to do the same. I love Aardvark, and I believe that partially answers the question…
Good luck with SocialSoftware!
Loucas
I’m picking up a theme in Core77’s readership
…
Loucas, you might check out Living Climate Change, an IDEO experiment around design and climate/energy issues. It’s not an expert network, but you might find others there who could join with you to create one…
I am a recent ID Grad with interest in social networking software solely as a means, not an end. I am intrigued by flash mobs and turned off by World of Warcraft. I feel that when the software can facilitate better user(s) experience in reality, rather than just within cyberspace, it can enhance human to human relationships.
Hello,
I work at a web agency in Sweden called Artopod. Most of our projects these days involve social media in some form and we also do lots of workshops about it for other agencies, companies and organizations.
I think you’re absolutely right that we’ve just seen the beginning of something huge. The tools we use today will be gone tomorrow or at least very different, but the ability to think, type and publish is here to stay for a long time.
My wish for this site is that it can become a place where we can discuss something deeper than just features in the latest twitter client or a change in Facebook’s news feed. Nothing wrong with those things, but there are so many sites and blogs doing that already.
I’m definitely excited about the possibilities of social software to come and how it will support our need to express ourselves and connect with friends, family and tribes. Looking forward to more excellent posts and discussions.
hi,
I am an interaction designer who read your post on core77. I am interested in social play and gaming which I think is the next frontier for social software. I love the question/comment/voting system on this site!
I’m seeking to reconnect the design disciplines with spirituality, happiness, contentment, fulfillment and other such fundamental human impulses. I’m seeking to explore and understand how (where, why) tools augment our selves, and and how (where, why) they don’t. I regard social software as a tool, an extension of our selves, that should only enhance us and not constrain us (or other non-”us” people) in any way. I enjoy reading Ivan Illych and Mahatma Gandhi’s critiques and positions on tools and technologies for society/civilisation. I’m looking forward to finding resonance and a space for collaborative speculation and creative action here.
Oh, I omitted naming Michel Foucault as another visionary/critic whose ideas I’ve enjoyed reading.
I am an ‘interaction designer’ going into entrepreneurship and believe that designers more or less would/should come to the same conclusions after working in the design field.
As I foresee the development on web, internet, social media, I do perceive that everyone is a designer, and our role is being transformed into mediators, ethics, and defining a framework rather than being “unique” in our creativeness. Its like being an experienced teacher, guiding students and novices without judgement or superiority. In that case, it comes handy to develop skills in ethnography, listening and observation – and being able to synthesise these into “products”.
I am here because I read Gentry’s great article in Core 77 and said “finally – someone gets it!”
I am the CEO of a late stage technology startup called Truehome that is bringing a patent pending “human factors” approach to the process of changing you living space (by any method; buy, design & build, remodel, redecorate etc.) to the Internet.
Our architecture firm (a separate enterprise) has worked with our clients for over a decade using a systematic process to develop design criteria that helps people “design the life they want to live – then create the home that fits those goals.”
Truehome uses ideas and techniques from psychology, anthropology, decision science and other fields to accomplish the goals of users.
I have long followed IDEO and other leading edge firms and thinkers in product design, UI and UX, ergonomics and product design – since that is where the action is in this view.
Sadly, architecture and real estate are way behind – and we hope to change that. We have collaborators at two university psych and architecture schools that are also starting to “get it.”
So I am here to learn and interact with like minded pioneers.
Hi Gentry,
I too found the site via the core77article tweeted out.
I’m a comedian and talk show host who runs large conversations. I’m interested in how to create space in which people engage the most (How to Tummel: Conversational Mechanics).
I’m really interested in seeing everyone, including designers be less distanced by fully intellectualizing the creation process and more an emotional part of things. I think learning to really see each other and create space in which we can be ourselves together is important.
I don’t think our personal development and business/software/social development can be meaningfully separated. Social interaction forces us to look at this.
I blog about interactive multimedia and emerging technologies, and have a strong interest in creating off-the-desktop applications that support collaboration.
I’m a school psychologist in my day job, with fairly recent training in HCI, ubicomp, infoviz, game design, etc. (My second major as an undergraduate was social science.)
I’m here because I came across Gentry Underwood’s article in Core 77 after following a link from Experientia’s Putting People First blog. I loved the video of the Facebook “friending ritual”, and decided to read the rest of the article.
I also blog at The World Is My Interface.
http:tshwi.blogspot.com
Hi! I’m perennially late to the party and a Project Manager for Penn State University Outreach. Or something like that. I’m very interested in interaction design (both pixellated and tangible), social software in general, and elephant toenails (not really, just had to throw that in there to see if you were paying attention).
I look forward to learning and conversing here. Thanks for putting the space together!
I’m a mech eng design student at Stanford, tackling the problem of a social networking device for the future. Embarking on the task as been an incredibly eye opening venture into just how rich and complex the art of social interaction designing is. This site sounds like a great watering hole to start tackling it.
I’m an Industrial designer that is crazy about systems and fascinated by human interactions. But I live in a cave. So this site is going to help me in achieving world peace. Way to go!
Great to ‘meet’ you all. I hope you’ll find something interesting here or, better yet, help create something interesting here. No one seems to have tried the “ask a question” button — is it not working technically or just not working socially?
Also, for those of you subscribed to this thread by email, I’ve just stuck a post up that you might enjoy…
I’m a game designer, game programmer, and systems architect (and now entrepreneur) who has been focusing on social, online and collective intelligence solutions for quite a few years now. I found this through the article in core 77. I couldn’t agree more – through online multiplayer and now social gaming game designers have constantly had to expand their understanding of interactions beyond the human computer interface. Just the other day I had to give advice to a fledgling designer and I told him: “skim over what is currently written about game design – then spend the extra time learning behavioral economics and sociology and every other subject you can find”.
Social design is in many ways becoming a focal melting pot for the separate design fields as they each expand their knowledge towards the future.
Hi everyone,
I work at as an interaction and interface designer in France at Use Design. Recently, we’ve started to work on social applications and I’m really enthusiastic to share insights thanks to this website.
BTW, really nice post on core77 Gentry.
Hello Everyone!
My name is Paige Saez and I am a social interaction designer at Makerlab.com and strategic planner at Weiden and Kennedy. My background is in relational aesthetics, conceptual art and architecture. I have been working in social media for the last five years. I have been a community manager, visual designer, interaction designer, information architect, user researcher, straight-up market researcher and planner. My big statement? I am fascinated by the social space between people, the construction and deconstruction of social architecture. That sounds so dry, but its really very fascinating and an exciting space.
I try not to discriminate between online and off. I am particularly interested in the role of play, game theory, identity construction, the remediation of modes and behaviors of these kinds of design problems tackle.
I am impressed by the interests of the people who commented on this post! I hope we can find a way to keep a dialogue going as a group. Thanks Gentry for establishing this platform for conversation!
My name is Daniel Fleming and I am an Architectural Visualization Artist in Dallas, Texas for an architecture firm. I saw the article on core77 linked from IDEO’s website. I tend to be interested in all things design, and i am intrigued by all the different forms of social interaction be it online or off.
I’m a user experience consultant at User Vision, who does a lot of usability testing and information architecture studies. I try and give me clients some idea of areas that they are not considering or not utilising well, particularly in the UK public sector.
I’m interested in the design and utilisation of social software systems, particularly in attempts to nudge people towards desirable social policy goals (e.g. being better parents or improving take-up of benefits already offered by the government).
I’m also a practising psychotherapist, and so am interested in the psychology and sociology of social software.
So this seemed like a good lunchtime research place to pick up on ideas and keep abreast. No pressure.
Rob
Hi folks. I manage an intranet and collaboration and information-sharing projects for a non-profit. I e-know Gentry through the folks at ThoughtFarmer who power our social intranet.
I’m interested, kind of like MikeTW above, in people and communities. I enjoy technology but am really interested in it to the extent that it enhances the richness of life for people and communities.
Hi Everyone!
I am a masters student in corporate communications and was browsing the web for thesis topic inspiration when I stumbled upon the Core77 article by Gentry.
It was an especially interesting read for me as I have a socialogy background and love to hear that it is considered valuable knowledge! I have been aiming to write my thesis with sociology theory in mind and combine it with social media or possibly another communications related topic. The article was a great inspiration!
You took an interesting approach to know your readership. It will be interesting to know if the commenters match the 1-9-90 pattern.
However, I’m an Hybrid Interaction Designer, since my passion is designing with a cross-disciplinary approach: design, psychology and technology (with an eye on simplicity and complexity tao).
Your article on Core77 was linked to me by my peers since I’m working on a very similar theme too: I’m developing with a friend a social interaction design methodology, called “MoDe, Motivational Design” since its core value is motivation.
You can read a synthesis here: http://j.mp/1erQRq
Hi ,
I am a Senior Design Researcher, working with a User Experience Consulting Company. I work as an User Researcher for Design research Projects and also as Usability analyst. So reading Gentry’s post on Core77 made me realize what unique possibilities arise due to the background of ethnographic research + interaction design.
I am here to learn from others and possibly also contribute to the community.
Hi all,
I’m creative director / lead designer of Kulitzer.com – a yet to launch contest platform for creative people. I read the article on Core77 and it totally made clear to me why I sometimes talk on a different level with my developers.
I hope this website will inform me even more about social software, and hopefully I learn enough from Kulitzer to be able to share some nuggets of wisdom with the rest of you.