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	<title>Comments on: What are some great examples of Social Gaming?</title>
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	<link>http://socialsoftware.org/what-are-some-great-examples-of-social-gaming/</link>
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		<title>By: gentry</title>
		<link>http://socialsoftware.org/what-are-some-great-examples-of-social-gaming/comment-page-1/#comment-57</link>
		<dc:creator>gentry</dc:creator>
		<pubDate>Wed, 25 Nov 2009 06:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://socialsoftware.org/questions/what-are-some-great-examples-of-social-gaming/#comment-57</guid>
		<description>&lt;a href=&quot;http://bragster.com&quot; rel=&quot;nofollow&quot;&gt;Bragster&lt;/a&gt; -- I wrote about them in the core77 piece and the lead designer commented:

&lt;i&gt; Regarding traditional social-networking benefits, we work hard to concentrate on our own unique ones, such as medals, levels and bragging rights ranking. These, you might say, make us equal parts game and social-network which we certainly think is a very interesting idea.&lt;/i&gt;</description>
		<content:encoded><![CDATA[<p><a href="http://bragster.com" rel="nofollow">Bragster</a> &#8212; I wrote about them in the core77 piece and the lead designer commented:</p>
<p><i> Regarding traditional social-networking benefits, we work hard to concentrate on our own unique ones, such as medals, levels and bragging rights ranking. These, you might say, make us equal parts game and social-network which we certainly think is a very interesting idea.</i></p>
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		<title>By: JM</title>
		<link>http://socialsoftware.org/what-are-some-great-examples-of-social-gaming/comment-page-1/#comment-50</link>
		<dc:creator>JM</dc:creator>
		<pubDate>Fri, 13 Nov 2009 02:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://socialsoftware.org/questions/what-are-some-great-examples-of-social-gaming/#comment-50</guid>
		<description>The old MUDs on Telnet were &#039;social&#039; games. Some were strictly social - roleplaying-only games in which people, through a text-only interface, roleplayed with one another.</description>
		<content:encoded><![CDATA[<p>The old MUDs on Telnet were &#8217;social&#8217; games. Some were strictly social &#8211; roleplaying-only games in which people, through a text-only interface, roleplayed with one another.</p>
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		<title>By: junetic</title>
		<link>http://socialsoftware.org/what-are-some-great-examples-of-social-gaming/comment-page-1/#comment-40</link>
		<dc:creator>junetic</dc:creator>
		<pubDate>Sat, 07 Nov 2009 02:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://socialsoftware.org/questions/what-are-some-great-examples-of-social-gaming/#comment-40</guid>
		<description>MMORG&#039;s are certainly social games. But they are gaming platforms with social features added in. 

Simply adding social features to a game will definitely make it more fun, but in the end it&#039;s still the same game. Almost all gaming platforms now with xbox live, iphone, Wii Connect...etc. have multi-player and massively multi-player support. And there are also companies that are creating multi-player software platforms that makes any game into a social game.

I guess what is most interesting is the type of &#039;casual games&#039; whose gameplay dynamics create the social dynamics and vice versa.

So maybe &#039;Casual Social Games&#039; is a more relevant term to describe this new and emerging type of social software?</description>
		<content:encoded><![CDATA[<p>MMORG&#8217;s are certainly social games. But they are gaming platforms with social features added in. </p>
<p>Simply adding social features to a game will definitely make it more fun, but in the end it&#8217;s still the same game. Almost all gaming platforms now with xbox live, iphone, Wii Connect&#8230;etc. have multi-player and massively multi-player support. And there are also companies that are creating multi-player software platforms that makes any game into a social game.</p>
<p>I guess what is most interesting is the type of &#8216;casual games&#8217; whose gameplay dynamics create the social dynamics and vice versa.</p>
<p>So maybe &#8216;Casual Social Games&#8217; is a more relevant term to describe this new and emerging type of social software?</p>
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		<title>By: Daniel Fleming</title>
		<link>http://socialsoftware.org/what-are-some-great-examples-of-social-gaming/comment-page-1/#comment-38</link>
		<dc:creator>Daniel Fleming</dc:creator>
		<pubDate>Fri, 06 Nov 2009 23:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://socialsoftware.org/questions/what-are-some-great-examples-of-social-gaming/#comment-38</guid>
		<description>Any of the Massive Multi-player Online Role Playing Games are examples of Social Gaming, World of Warcraft, Ever Quest, etc.  People join together while thousands of miles away to head towards a similar goal.  However I think there is a difference in that these games allow players to play as someone other than them self.   or am i misunderstanding the definition of Social Gaming?</description>
		<content:encoded><![CDATA[<p>Any of the Massive Multi-player Online Role Playing Games are examples of Social Gaming, World of Warcraft, Ever Quest, etc.  People join together while thousands of miles away to head towards a similar goal.  However I think there is a difference in that these games allow players to play as someone other than them self.   or am i misunderstanding the definition of Social Gaming?</p>
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